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Old May 24, 2008, 10:11 PM // 22:11   #1
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Default Question About Cracked Armor

Condition. While suffering from this Condition, you have -20 Armor (minimum 60). Does this mean that a spellcaster with only 60 AL will not be affected by cracked armor? Thanks in advance.
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Old May 24, 2008, 10:14 PM // 22:14   #2
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Yes, They will lose no armor however it is still a condition and can be used to cover another condition or make skills work on them that need the cracked armor(i think body blow would be an example).
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Old May 24, 2008, 10:19 PM // 22:19   #3
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it does remove the armour from their defensive set though.
so their ability to absorb 16.25% damage is lost.
if im not totally lost

+8 arm from a shield which req not reached (16arm shield)
+5armor from defensive axe/sword/spear mod.
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Old May 24, 2008, 10:29 PM // 22:29   #4
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Quote:
Originally Posted by Pesi
it does remove the armour from their defensive set though.
so their ability to absorb 16.25% damage is lost.
if im not totally lost

+8 arm from a shield which req not reached (16arm shield)
+5armor from defensive axe/sword/spear mod.
How does it works with the typical +10 AR vs. Slashing/Fire that some casters carry?
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Old May 24, 2008, 10:40 PM // 22:40   #5
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It only triggers if that damage is applied, if I'm not mistaking. (the cracked armour, so it wont always do -10 (eventhough it's not noticable.. so maybe it does))
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Old May 25, 2008, 01:18 AM // 01:18   #6
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When they are in their defensive set with a shield (8 armor) and the mod which is +10vs XX, they have 18 armor. This brings the caster up to 78 armor. Cracked armor then works to lower that armor to 60 (-18). However, if they are in their casting set (+0 armor) then it reduces them to 60 (by 0).

Essentially, cracked armor reduces their armor by 20, solong as the new total armor is 60 or greater.
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Old May 25, 2008, 09:06 AM // 09:06   #7
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Also works on skills. Elementalist in AB using a terra tank build will be affected by the -20 armor since they are using spells to increase their armor.
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